Dungeons & Dragons Starter Set

Dungeons & Dragons Starter Set

  • Downloads:5886
  • Type:Epub+TxT+PDF+Mobi
  • Create Date:2021-04-13 10:52:35
  • Update Date:2025-09-06
  • Status:finish
  • Author:James Wyatt
  • ISBN:0786965592
  • Environment:PC/Android/iPhone/iPad/Kindle

Summary

Explore subterranean labyrinths! Plunder hoards of treasure! Battle legendary monsters!
 
The Dungeons & Dragons Starter Set is your gateway to action-packed stories of the imagination。 This box contains the essential rules of the game plus everything you need to play heroic characters on perilous adventures in worlds of fantasy。
 
Ideal for a group of 4 – 6, the Dungeons & Dragons Starter Set includes a 64-page adventure book with everything the Dungeon Master needs to get started, a 32-page rulebook for playing characters level 1 – 5, 5 pregenerated characters, each with a character sheet and supporting reference material, and 6 dice。

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Reviews

Eric

This is the best way to get started playing Dungeons and Dragons。 Tons of fun!

Feral Academic

Now I just need some adventurers!

Aliennara

È ormai un bel pezzo che sto cercando di imparare come si fa a giocare al famosissimo Dungeons and Dragons。 Ci sono riuscita ora? No! Premetto che non sono arrivata alla fine di tutta questa lettura ma mi voglio fermare dopo aver letto quasi tutte le istruzioni perché ho intenzione di ricominciare da capo e quindi do un giudizio sommario ma non definitivo dato che ci tornerò。 All’inizio avevo provato con i grandi manuali come quello del giocatore ma anche lì ho dovuto lasciar perdere, l’enorme ( È ormai un bel pezzo che sto cercando di imparare come si fa a giocare al famosissimo Dungeons and Dragons。 Ci sono riuscita ora? No! Premetto che non sono arrivata alla fine di tutta questa lettura ma mi voglio fermare dopo aver letto quasi tutte le istruzioni perché ho intenzione di ricominciare da capo e quindi do un giudizio sommario ma non definitivo dato che ci tornerò。 All’inizio avevo provato con i grandi manuali come quello del giocatore ma anche lì ho dovuto lasciar perdere, l’enorme (e quasi assurda) quantità di dettagli era spaventosamente incomprensibile。 Quando ho visto questo kit mi sono detta che sarebbe stata magari la volta buona che riuscivo a capirci qualcosa ma devo dire che le spiegazioni sono praticamente le stesse del manuale del giocatore, sono le stesse pagine che si trovano nel libro del giocatore, solo molte molte di meno, non riassunte, solo selezionate e dunque ugualmente complicatissime e quindi scoraggianti! Le regole presentate sono troppe e troppo dettagliate, ho capito che è un gioco articolato ma a un certo punto bisogna essere in grado di fare una selezione e permettere a tutti di iniziare a giocare anche in maniera alimentare。 È come se per giocare a Monopoli un giocatore novello si dovesse leggere 500 pagine… Chi gioca? La maggior parte delle volte il novello per giocare si ascolta la spiegazione di chi ha già ha giocato ma non sempre va così。 Ho avuto la netta impressione che se non si conosce qualcuno che ci sa giocare allora è impossibile entrare in questo mondo。 Ho provato anche con dei video ma sono o inconcludenti peggio che mai o dicono che basta la fantasia e un pezzo di carta e tutto si farà。 Probabilmente mi sono posta io male nei confronti di queste spiegazioni tanto che non sono arrivata alla fine e non ho neanche iniziato la missione inclusa in questo set。 Ho sbagliato approccio, forse vanno lette un po’ più velocemente perché addirittura vedendo tutte queste nozioni io avevo cominciato a prendere appunti, peggio di quando studiavo un libro all’università ma se vado veloce come faccio a ricordarmi tutto? Addirittura si parla in certi momenti di cose che potrebbero accadere dopo aver appreso altre nozioni e quindi diventa impossibile per chi non ha mai letto né giocato avere un’idea pratica di che cosa si sta parlando perché in effetti il vero problema è che la teoria rimane molto seria e poco pratica。 Quindi che cosa farò? Metto da parte gli appunti e comincio a leggere in modo un po’ più scorrevole? Spero di arrivare almeno alla fine di queste spiegazioni。Inoltre c’è da dire che si sente troppo il senso di traduzione, c’è proprio il sentore che l’originale abbia più senso ma se ci mettiamo addirittura a leggerlo in inglese non si finisce più。 Questo set è allettante ma finché non riesco a mettere su una partita (o meglio missione) più di una stella non metto。 Che cosa c’è nel set? C’è un libretto di istruzioni, un libretto con una missione e un set di dadi。 Il prezzo sembra un po’ eccessivo perché costa 25 € e paragonato a uno dei libri principali con 10 volte tanto di istruzioni direi che non ci siamo però ormai questo è un brand e come tutti i brand storici costano。 Ammetto che sto per desistere perché non trovo comunque un appiglio, un aiuto valido, sono tagliata fuori da una setta。 Ho provato addirittura su Wikihow ma lì come tutto anche un gioco di ruolo sembra una passeggiata ma la spiegazione fornita sembra formata dai titoli dei paragrafi di D&d。 Sembra un mondo chiuso come quello degli hacker… Ce la farò? Boh。Dunque questo come commento è solo un lamento perché posso solo dire che le spiegazioni sono prolisse e contorte e inoltre dovrebbero essere più schematiche, non sono di facile consultazione e inoltre sono decisamente scoraggianti。 Per ora penso che questo set sia adeguato solo a chi ha avuto come minimo di esperienza di gioco pratica mentre chi come me non ha mai preso parte a nessuna missione si ritroverà in panne。 Sono d’accordo che la spiegazione deve essere tagliata ma a un certo punto anche il novello deve iniziare a giocare e non può leggere per ore ore ore e giorni e come fa A ricordarsi tutto quando ha finito di leggere? Sembra un libro di scuola。 Mi servono delle nozioni base, schematiche, proprio terra terra。 Della missione non posso dire niente perché non ho la più pallida idea di come è strutturata ma a sfogliarla sembra messa come il resto, fortuna i dadi che comunque non so usare ma almeno sono artistici。 Speriamo che alla seconda lettura riuscirò ad arrivarci a leggere la missione, poi a farla 。。。。by Miao 💜 。。。more

Richard Swartz

Hardly could be considered a book - but I've read it and thought the module was good。 Hardly could be considered a book - but I've read it and thought the module was good。 。。。more

J。R。 Handley

I've read this several times through after I started playing in a campaign with James M Ward over on the SciFi Writers Playing Old School D&D。 It's the roadmap to one heck of a good time! This version is obviously different, but equally as fun!https://www。twitch。tv/oldschooldnd I've read this several times through after I started playing in a campaign with James M Ward over on the SciFi Writers Playing Old School D&D。 It's the roadmap to one heck of a good time! This version is obviously different, but equally as fun!https://www。twitch。tv/oldschooldnd 。。。more

Chill donut

love it great adventure!

Nixu

5/5This edition is my first D&D set ever。 After having played one or two other RPG games with simpler rules, i decided to get this set and try out D&D。 This rule book is very accessible to any beginner。 It's very guided, explains things extremely well and whether you're a newbie player or a newbie Dungeon Master it's a perfect start in my opinion。 My friends and I began play two weeks ago with me being the Dungeon Master, which was my first time being DM and the entire party's first time being p 5/5This edition is my first D&D set ever。 After having played one or two other RPG games with simpler rules, i decided to get this set and try out D&D。 This rule book is very accessible to any beginner。 It's very guided, explains things extremely well and whether you're a newbie player or a newbie Dungeon Master it's a perfect start in my opinion。 My friends and I began play two weeks ago with me being the Dungeon Master, which was my first time being DM and the entire party's first time being players and it's so fun after first getting past the trickier rules like combat。 。。。more

Scott Johnson

I just read the Lost Mines of Phandelver module as I'll be DMing that next weekend for our group's first campaign。 Not much to say, it's fairly thorough and seems simple enough to run。I did order a physical copy because I do feel like that's going to make my life much easier with flipping around between side quests and looking up stat blocks and stuff。 I just read the Lost Mines of Phandelver module as I'll be DMing that next weekend for our group's first campaign。 Not much to say, it's fairly thorough and seems simple enough to run。I did order a physical copy because I do feel like that's going to make my life much easier with flipping around between side quests and looking up stat blocks and stuff。 。。。more

Will Cooper

An incredible jumping in point for D&D。 Basic rules and a very fun starting adventure to get a taste of the game!

BeatrisSmith

Good, but It's kind of an abridged version of part of the player's hand book and the dungeon master's guide。 For those who don't understand how a book can be both nonfiction and fantasy, it is the instruction manual for the greatest role playing game in the history of the world; dungeons & dragons。 It starts you out for playing D&D, but getting the core rule-books; the dungeon master's guide, the player's handbook, and the monster manual is much better。 Despite being abridged, it is still good。 Good, but It's kind of an abridged version of part of the player's hand book and the dungeon master's guide。 For those who don't understand how a book can be both nonfiction and fantasy, it is the instruction manual for the greatest role playing game in the history of the world; dungeons & dragons。 It starts you out for playing D&D, but getting the core rule-books; the dungeon master's guide, the player's handbook, and the monster manual is much better。 Despite being abridged, it is still good。 。。。more

Susan

Great starter for D&D

Quinn

4。5 / 5 MSRP: $19。99 USDStreet Price: Approximately $16 USD, less if you shop aroundPros:- The package does a good job walking first-time DMs through running a D&D campaign- The write-up includes a bunch of adventure hooks and side-quests, meaning it will still be interesting to more experienced players- The included rulebook provides a reasonably comprehensive list of basic game mechanics (even if only a few classes are explicitly discussed) - The full-color artwork is nice。- I could easily see 4。5 / 5 MSRP: $19。99 USDStreet Price: Approximately $16 USD, less if you shop aroundPros:- The package does a good job walking first-time DMs through running a D&D campaign- The write-up includes a bunch of adventure hooks and side-quests, meaning it will still be interesting to more experienced players- The included rulebook provides a reasonably comprehensive list of basic game mechanics (even if only a few classes are explicitly discussed) - The full-color artwork is nice。- I could easily see this adventure serving as a template for many more campaigns, with a bit of elbow grease and know-how。Cons:- The paper the book is printed on is terrible。 It's high-gloss and hard to write on。 I was constantly readjusting the book's position to fight glare。- The starter set rulebook doesn't really discuss the various classes / class abilities。 I guess this makes some sense, given that the included pre-made characters are all level 1。 Still, it may make learning D&D from scratch (and without help) more difficult, especially as characters level up。 I know this kind of information is included in the Player's Handbook (PHB), but that's a separate (and more expensive) purchase。- The campaign write-up is very combat heavy, with some areas having 5-10 possible encounters。 This isn't a bad thing per se, but it may lengthen sessions (as combat is the slowest part of D&D, in my experience)。- The book relies on XP rather than milestones to level up。 This isn't bad in and of itself, but it is more number tracking and crunching than I typically prefer。- (nit-pick) I wish the book included electronic supplements for online tabletops (e。g。 Roll20, D&D Beyond, etc), but I understand why they aren't。Conclusion:The starter set is a great way to delve into the world of 5th Edition D&D。 It isn't perfect, but for the price, I really can't complain。 This may also be a good pick-up for more experienced DMs who are looking for a well-crafted pre-made campaign, or as inspiration for their next adventure。 Pair this purchase with a discord server and a dice roller bot, and you're in for hours of fun。 。。。more

Bryan Borgman

It's been great getting back into D&D It's been great getting back into D&D 。。。more

Lucas

I read the included adventure The Lost Mines of Phandelver a long time ago but I remember it to be an amazing introduction for new DMs。 Full of easy descriptions and tips。 Nice encounters from the cheesy ones at fist down to some epics like fighting a young green dragon if you want or the epic ending。

Chris

Not a bad starting point, but there are a number of rough edges to the adventure。 Obstacles that can immediately wipe the party or insta-kill a character (without death saves), and without fair warning to the players。Now that it's out the Essentials Kit is a newer, better version of this。 Get that instead! Not a bad starting point, but there are a number of rough edges to the adventure。 Obstacles that can immediately wipe the party or insta-kill a character (without death saves), and without fair warning to the players。Now that it's out the Essentials Kit is a newer, better version of this。 Get that instead! 。。。more

Samo276

The starter box doesn't include GM screen or any maps so you have to get those by yourself which is very discouraging, but! And it' s a very big "thick one" the adventure is really good。 The starter box doesn't include GM screen or any maps so you have to get those by yourself which is very discouraging, but! And it' s a very big "thick one" the adventure is really good。 。。。more

General Greysorrow

I think that this is one of the first Starter Set type adventures I've ever seen that is almost a mini-campaign in and of itself。 This is not just a throwaway mission to grab an item or two and see a single location。This is a fully-fleshed out string of sessions specifically designed to get your characters from level one to level five! And, not only that, but it's full of a few side quests which are optional, but fully enrich the story (as proper side quests should) and there are even ways to ma I think that this is one of the first Starter Set type adventures I've ever seen that is almost a mini-campaign in and of itself。 This is not just a throwaway mission to grab an item or two and see a single location。This is a fully-fleshed out string of sessions specifically designed to get your characters from level one to level five! And, not only that, but it's full of a few side quests which are optional, but fully enrich the story (as proper side quests should) and there are even ways to make nonviolent and/or potentially morally ambiguous choices。 Far from what I'm used to seeing in introductory scenarios。I will be running a fresh, new campaign, with a handful of new players and this will be the start of their glorious adventure! 。。。more

Jason Koivu

Reading this made me feel like it was 1980 all over again! All those anxious and excited memories came flooding back: first hearing about D&D, discovering friends were already playing it, getting the Basic Set and playing my first module。 From not knowing what it was to quickly forming a raging desire to play。 It was glorious and this new set for the latest 5th edition rules does a great job recapturing the joy。 The Starter Set box comes with the rulebook, a module (the adventure wherein you sla Reading this made me feel like it was 1980 all over again! All those anxious and excited memories came flooding back: first hearing about D&D, discovering friends were already playing it, getting the Basic Set and playing my first module。 From not knowing what it was to quickly forming a raging desire to play。 It was glorious and this new set for the latest 5th edition rules does a great job recapturing the joy。 The Starter Set box comes with the rulebook, a module (the adventure wherein you slay the baddies and save the day), character sheets and a set of dice。 At around $20, it's a fair price for what you get。The rulebook lays out the game in a very logical way。 The way this is set up now makes it easier to comprehend than the Basic red box set of the late '70s。 The 5e version walks you through the game play step by step, so that after about a half hour's reading you should be good to go from the player's perspective。 Whoever is going to be the Dungeon Master (referee) will probably want to spend a little more time reading/memorizing the rulebook。 And then after that, the DM will want to read over the module to familiarize his/herself with it before attempting a game。 The module for the Starter Set is called Lost Mine of Phandelver。 This is made for low level characters and is a great intro to the game for new players。 There were wimpy monsters like goblins and bandit type thugs to fight in the beginning as get your feet wet and discover what's going on。 As the story progresses, the challenges become more difficult and the characters that survive should level up to about fifth。 The actual adventuring takes place in a variety of settings: town, ruins, castle, dungeon, wilderness, etc。 The module is broken into a number of different sections, or stages you might call them。 They don't have to be played exactly in order, but it's set up so that logically you would。 Nonetheless, I like that the creators kept it a somewhat open sandbox experience。 That's one of the big draws for this game: that you the player are in control of the narrative。。。or at least you should feel like you are。 Nothing makes D&D more boring than DMs who railroad their players from start to finish。 You need to feel like you have choices for the game to be as engaging as it should。 Now granted, the module/game's storyline and the prepared adventure have to be followed to a certain degree, otherwise there is no narrative at all。 You'd soon lose sight of the point of it all if the players didn't make an attempt to defeat the boss, go after the treasure, or do whatever the goal of the adventure is。 I've never played with a group that didn't。 However, I've seen players revolt in minor ways with the goal isn't enticing to them。 I picked this up on a whim, not having played since the 1st and 2nd edition rules were in use。 I wanted to see what the new version looked like。 In a way, I wish I hadn't, because now I really want to play again! 。。。more

Brian Wilkerson

The Lost Mines of Phandelver。 This is the first published D&D adventure I have ever read, and I must say that I am impressed。 The story comes in four segments offering different styles of play。 As this is written for starting characters, the first one is almost like a tutorial, with a few goblin enemies and a small lair with only a couple simple traps。 Yet it showcases the many features of the game: travel, exploration, the value of terrain, the influence of one area's actions upon the next, an The Lost Mines of Phandelver。 This is the first published D&D adventure I have ever read, and I must say that I am impressed。 The story comes in four segments offering different styles of play。 As this is written for starting characters, the first one is almost like a tutorial, with a few goblin enemies and a small lair with only a couple simple traps。 Yet it showcases the many features of the game: travel, exploration, the value of terrain, the influence of one area's actions upon the next, and social interaction。 The second segment features an urban environment and encounters, where players can interact with NPCs, collect information, and make stuff happen。 The third segment is basically an open sandbox where players can explore the region, follow-up on quests, and push forwards the story-line in many different ways。 Indeed, for a published adventure, and one that is written to happen in a certain order, there are a lot of freedom and possibilities。 There are many sideboxes advising the DM on what to do if X happens or if the players do Y 。 Some events, even major ones like the Red Ruffian hideout, don't need to occur at all。 The story can continue。 Even the adventure's plot hook need not happen; a different hook can be used。 It is a modular adventure。 One can take pieces out and put different pieces in, if the DM is inclined to do so。 For instance, I can see an adventure entirely based in Phandelver itself in a sort of gang-war style control of the town, no Wave Echo Cave needed。 One could go the other way and decide that Wave Echo Cave is a more known commodity and the party has to defend it from others like the green dragon while Phandelver itself is less important。 All the necessary rules and creature statistics are included in the book (front for the former and back for the latter)。 The maps of the region and the locations look great, and I'm sure would be very useful in smoothly running the campaign and encounters。 The adventure's big-bad gets his own artwork。 Trickster Eric Novels gives "The Lost Mines of Phandelver" an A+。 Brian Wilkerson is a independent novelist, freelance book reviewer, and writing advice blogger。 He studied at the University of Minnesota and came away with bachelor degrees in English Literature and History (Classical Mediterranean Period concentration)。His fantasy series, Journey to Chaos, is currently available on Amazon as an ebook or paperback。 。。。more

Stephanie

Great intro story, and easily managed by a 1st time dungeon master (well, as easily as could be hoped for)。 Plenty of resources online to reshape and enhance the story, if you want to shake it up a bit。

M。T。 Bennett

Lots of fun。 Good intro

Kayly

Clearly explained!

LiteratureIsLife

Read this review (and others) at: https://literatureislife。com/2019/08/。。。A friend of mine convinced me to start playing Dungeons & Dragons last fall。 He had been trying to get me to play for years (if you’re reading this, you know who you are) and I finally said yes when his group needed another person or their game was not going to happen。 My reason for not playing D&D up until then was not because I had something against it。 It was because I knew I would jump in feet first and lose time on ot Read this review (and others) at: https://literatureislife。com/2019/08/。。。A friend of mine convinced me to start playing Dungeons & Dragons last fall。 He had been trying to get me to play for years (if you’re reading this, you know who you are) and I finally said yes when his group needed another person or their game was not going to happen。 My reason for not playing D&D up until then was not because I had something against it。 It was because I knew I would jump in feet first and lose time on other hobbies。 And I was right。 Six months later, I talked with the same friend and decided to start another game with myself as the Dungeon Master (DM) running things for the players。 This being a first-time experience for myself and some of the players, we decided to work with the Starter Set and the adventure it comes with, The Lost Mines of Phandelver。The premise of this adventure is that a dwarf discovers a legendary lost mine where magic items were made many years ago。 He hires the players to bring him supplies and rides ahead to a nearby town。 On the way, he is ambushed and captured by some baddies who also want the mine。 The story begins in earnest with the group being attacked by goblins on the road。 This adventure takes place in the Forgotten Realms, the world where all the pre-made D&D adventures (modules) happen within the D&D multiverse。 At least for the current version of D&D (5e)。 It is not too long of an adventure and takes the players from level 1 to level 5。 My group finished it in about 3 months with the group meeting once a week for 4-5 hours at a time。 Overall, it was an extremely positive experience for our whole group。Since the players can do anything (within reason), there is only so much this book can cover。 There were multiple times my group did things not covered by the book and I had to improvise。 Plus a few extra challenges I made up as we went along to keep my players on their toes。 But from my total newbie players to my seasoned veterans, everyone had a good time。 Including me, as a first-time DM。 While I have not played any other D&D modules (yet), my experience with The Lost Mines of Phandelver was nothing but positive。 I highly recommend it for any group of D&D players, whether you are new to the game like me or a seasoned player who wants to enjoy a low-stakes adventure。 。。。more

Saif Shakir

I have always been a D&D fan but never played the tabletop game。 The starter guide was very informative and had a nice adventure included for beginners。 Now if only I had a group of fellow d&d fans to play it with haha

Bradley

I definitely did not read this today。 My friends and I did a run through of the Lost Mines of Phandelver about two years ago。 I think it was a combination of love for tabletop games blooming, the hype from Critical Role, and the opportunity to get somebody to DM for us。 One of my friends in particular was hesitant about my buddy DMing so we went with one of his guild mates from WoW。 I will say it's a lot of fun if you get into it。 Fencer Wellington was my warrior of noble birth。 I went with a I definitely did not read this today。 My friends and I did a run through of the Lost Mines of Phandelver about two years ago。 I think it was a combination of love for tabletop games blooming, the hype from Critical Role, and the opportunity to get somebody to DM for us。 One of my friends in particular was hesitant about my buddy DMing so we went with one of his guild mates from WoW。 I will say it's a lot of fun if you get into it。 Fencer Wellington was my warrior of noble birth。 I went with a premade for convenience sake and because we were running a game that was premade and it occurred to me as being aptly appropriate。 I received a weird amount of flak for it。 I will not post up the rest of the group。 We had another friend join after a few sessions。 We ran the game online in various ways。 Typically on Discord rockin n rollin on Roll20。 At the end of Phandelver we did a year long time skip。 The WoW guild mate left us with well wishes and a happy time。 Our buddy took over for his first time as dungeon master after the year time skip keeping the DnD lore and characters while adding some home elements。 And that's what I'm all about。 I'm down for the crazy, left field imaginings which is also why I stuck to a premade。 What I wanted is not strictly allowed。。。Whenever that happens I say fuck the rules and lets make some magic and have some fun。 The group I started with has recently taken a break。 The group is still going strong。 Even so, our characters are off dancing the dance when we're not looking。 Toy-Story style。 I appreciate what Dungeons n Dragons offers。 The world is expansive and can very likely be home to your first adventures as it was ours。 I can't speak too much about the material for dungeon masters。 The character sheets and dice that come with are nice to have。 I eventually fanned through the pamphlets and they are fun both for ideas and to see what was intended for the group。 I think I spoiled a minimal amount for myself。 Tis why I could not look at the start。 Games, especially ones like this, should always be open to interpretation。 I know Wizards is running a business so one cannot blame them for needing to outline these rules。 To play football all you need is the ball。 Without refs you need to make your own calls, you can spin new rules to make things fair, so on and on。 This Starter Edition needs to be a stepping stone into the worlds of imagination at large。 Of course, if you enjoyed the product go grab some more。 There's no need to start from scratch if you don't want to and there's plenty of more material to run through。 For me, to play games like this, all you need is a willing group of people。 As far as game play goes that's dependent on the group。 Some peeps enjoy combat mechanics, some people love to role play, others are out to experience a story, some just want to argue and/or barter, some people want to laugh at others playing the game with them and the list can be quite exhausting if I continue。 I'll do a wrestling analogy because wrestling is silly and awesome like DnD。 Most people who don't get into wrestling simply point and say that it is absolutely fake。 Right on。 For those involved, for the ones who are there, it does not matter。 When you dial in you can enjoy it just as much if it were really real or absurdly fake。 And it does happen that wrestlers can make some serious, damaging impacts。 The insults come across certainly real。 So when you are in the game, certain things that happen can be one of those wrestling maneuvers that genuinely hits home。 Real connections can be made。 Some might argue that is the whole point of fantasy at large。 That we're able to still touch on the truth of things even in a realm of complete nonsense。 Some point at reality and say the divine revelation is just that。 That this all a play。 And there's the philosophical note to end it on。 Haters can hate。 Even without a group grab the set and indulge in your own curiosities to see what's possible with DnD。 Most of us nerds at heart should be sighing with relief that we're more approachable and acceptable(a stereotype hopefully on its way out along with all the rest)。 Others feel our sacred rights are being breached by common folk。 Just have some fun。 YOUR friends, imaginary friends, family, your neighbor, whoever or whatever it is you can spin。 Roll some dice and make your stories sing! 。。。more

James

If you're interested in learnjng how to play DnD, this is certainly the way to go。 It's a fairly inexpensive set ($15 on Amazon in Canada right now) and it comes with some dice, a 30 page rulebook, 5 premade characters (who's backstories and personal goals tie into the quest that comes with the Starter Set), and a quest called Lost Mine of Phandelver that'll take more than 20 hours to beat。 I've read through the quest but have only actually played one round with my siblings, which didn't even re If you're interested in learnjng how to play DnD, this is certainly the way to go。 It's a fairly inexpensive set ($15 on Amazon in Canada right now) and it comes with some dice, a 30 page rulebook, 5 premade characters (who's backstories and personal goals tie into the quest that comes with the Starter Set), and a quest called Lost Mine of Phandelver that'll take more than 20 hours to beat。 I've read through the quest but have only actually played one round with my siblings, which didn't even reach the end of chapter 1, so even though I've 'read' the Starter Set, I'm not nearly done with the experience。That being said, my first round of playing LMoP was a blast。 The story begins a bit weak, so I added a prologue to give the players more motivation to complete the first 'objective' the story gives you。 However, I'm really impressed with the detail of the dungeons in the story, and I like how much freedom the players have in chapter 2 (which is also a bit intimidating as a DM lol)。 And the story is mostly compelling - much more than if I just made one up myself I'm sure。So ya, would recommend to anyone who wants to try out DnD and have friends that have never played LMoP before (or even better, 1 friend who's played it and is willing to DM for you)。 。。。more

Cassie

My husband wanted to play D&D again, and he wanted me to play with him。 (Apparently he likes me?) So, since I am the family rule keeper and have NO real experience with the game, of course I get to be the DM! This is a nice, easy intro as I'm learning。 Simplified rules and a short campaign to run。 My husband wanted to play D&D again, and he wanted me to play with him。 (Apparently he likes me?) So, since I am the family rule keeper and have NO real experience with the game, of course I get to be the DM! This is a nice, easy intro as I'm learning。 Simplified rules and a short campaign to run。 。。。more

Steven

Great way to start playing any tabletop RPG, especially so for 5e D&D。

Sylwia

A nice starting story for those who want to get into playing D&D but don't have a DM who'd be willing or have time to write customised story。 A little bit convoluted and the play might become a little too long for casual players。 The starter box includes all the necessities to start the campaign: the dice, character sheet, short set of rules, and chapter by chapter campaign。 A nice starting story for those who want to get into playing D&D but don't have a DM who'd be willing or have time to write customised story。 A little bit convoluted and the play might become a little too long for casual players。 The starter box includes all the necessities to start the campaign: the dice, character sheet, short set of rules, and chapter by chapter campaign。 。。。more

Steven

The best Starter Set or introduction to Dungeons & Dragons yet。 D&D 5th edition is the best edition of this classic RPG, and the 5e starter set is where it all begins for new players (and old)。 The included mini campaign "The Lost Mine of Phandelver" is FANTASTIC。 The best Starter Set or introduction to Dungeons & Dragons yet。 D&D 5th edition is the best edition of this classic RPG, and the 5e starter set is where it all begins for new players (and old)。 The included mini campaign "The Lost Mine of Phandelver" is FANTASTIC。 。。。more